Categories
Gaming

No Excuses

Note: This is an old post from the soon-to-be-defunct Slow Gamers. That site is closing, so I’m moving over my Opinion posts from that site to here.

 

No_Excuses

 

I think that is one funny picture.

Michael Barnes at NoHighSchores.com wrote So Sick of Your Excuses this past week and it has garnered quite a bit of faux-press.

Please go and read the whole thing because I think he hits it out of the proverbial park. Here is what some might call the “money quote”:

If you make a great product or offer a great service and you treat your customer with respect, you will make money.

Let me repeat that. Consider this a free course in running a business. I don’t think they teach this in MBA school. Memorize it. Jesse Schell- you need to hear this.

If you make a great product or offer a great service and you treat your customer with respect, you will make money.

Go read the whole thing, but you get the idea. Many days it feels like the only sector of the gaming industry pushing for truly fun and original games are the indie developers and publishers while the larger publishers cry foul with decreasing sales and revenues.

You hear of former industry stalwarts being closed or gobbled up and wonder what happened? Well, times change. Apple, with iOS, has taken a lot of air out of the room and those who cannot adapt are probably going to get squeezed out at some point.

Excuses are not going to fix this. Gimmicks to get a few people to maybe buy a few more copies isn’t going to fix this.

Some soul-searching and great games ARE.

Categories
Gaming

Gaming with Kids

Note: This is an old post from the soon-to-be-defunct Slow Gamers. That site is closing, so I’m moving over my Opinion posts from that site to here.

jamis

I still remember being sick in grade school and playing The Legend of Zelda: Ocarina of Time in the cold extra room we had on our first floor. It was hooked up to the junky old television we had but I loved it. Over the two days I was sick and the weekend after I beat the game and it still, to this day, is one of my favorite games of all time.

I also remember the original Game Boy that we had and the hours upon hours that I spent “catching them all” in the original Pokemon games. Hours. The game was so simple and yet, just below the surface, you could see the endless well of gameplay decisions that a single boy could make.

My first “online” game was Starcraft on our old Windows 98 SE computer. I would play against people I had never seen and would never know, but we would work together to try to take down the seemingly endless runs of Zerg AI units as our bases were either defended or defeated after each wave.

My first computer was an Apple IIe that I picked up at an auction for $2. It had Oregon Trail, Number Munchers, and Lemonade Stand. I would stay up in my bedroom and play until the wee hours of the morning to try to beat my last score. Figure out the best way to make it to Oregon, or try to get to the next level in Number Munchers.

Now, much later in life, and with kids of my own, how am I going to handle video games in my own family? When I was younger it was easy because my parents had no concept of what I was doing. I was the person who bought the first computer (that Apple IIe), I went out and chose which video game systems we were going to have in the house, I was the one who read up on what was happening here and now and made those decisions.

My parents didn’t know.

However, now I’m a parent who does. The Wii U was chosen by me. Nintendo Land is mine. The iOS games are purchased by me and rationed by my wife and I. There are multiple computer, tablets, phones, consoles, and TVs in the house and on at any one time. Things are very different and the decision now is how do we manage everything.

Video games are like every other form of entertainment: optional. Watching TV is optional. Listening to different forms of music are optional. Reading a book is optional. Drawing is optional. Painting is optional. Running is optional.

You get the point.

So when you are deciding to introduce your kids to video games, I think you need to emphasize that it is something that is optional. Fun. Secondary (even tertiary or later). Unneeded. Enjoyable.

It is also something you will need to make decisions on.

Will you allow violence? How much? How often? Restrict games to a certain type? How often will you allow your kids to play? Will you play with them? Will you help them? Will you always beat them or try to carry them along a little bit?

It is just like EVERYTHING ELSE when it comes to parenting. Gaming isn’t different from watching TV or playing on computer or even playing outside. There are decisions you need to make about how things are going to be introduced and then it needs to be monitored and watched and updated and revisited.

However, both parents need to be on the same page. You can’t fight this battle on your own and if you are not both in agreement you are only going to be making things harder on not just the two of you, but on the child (or children) as well. Talk about it. Really take the time to talk things through and come to a mutual decision between the two of you as to what and how you are going to do things.

Here is my advice. Sit down and make a decision with your spouse as to how things are going to work. Then … play video games with your kids. Show them the ropes. Encourage them. Don’t “go easy” on them all the time because they need to build skills but maybe, just maybe, sprinkle in a “win” for them if they have shown some improvement.

Can’t hurt, right?

But be the parent. Tell them “no” when it is time to say so. Keep your word when you say that they can only play an hour. Be mindful of what games you are going to play in front of your kids. You don’t have to pick “kid games”, but be aware of what you are bringing in the house.

Make it fun! Make it a big deal! Make it something that you do together as a family and not something that they need to go and do in the basement of their friend’s house. I don’t know, I like to think it would have been cool if my dad had spent some time playing games with me.

Talk opening about what games you are playing, why you are playing them, and even why you are not playing other games. In the same breath, BE THE PARENT and also state that sometimes you are not playing a game because that game is NOT GOOD FOR THEM.

I’m not going to get into the whole “violence in video games” thing, but just be mindful. If the game is depicting things that you would not be comfortable letting your child watch on TV, then don’t play that game with them or with them in the room. There are plenty of hours in the day for you to play games without them around.

Put the gaming system in an open space where people can easily be around. Don’t hide it in a small area somewhere. If you want this to be something that is out in the open and that the family is comfortable with, make it something that is out in the open and available. It is easier to parent when you can see it.

Don’t allow the kids to have a video game console in their room. Make their bedroom something that is set aside for important things like sleeping. Keeping major distractions like video games, computers, and other stuff in their rooms isn’t going to help them get the sleep that their bodies need. That also makes it easier to keep the gaming console in the open where everyone can see and use it. Hiding it in someone’s bedroom only makes it harder.

Be a parent. Be involved. Be present and take the time to do research. Video games can be a very valuable family pastime if you take the time and effort to make it so.

I’m not going to pretend that I have all of the answers or that everything (or anything) that I’ve written will work for people. The most important thing is to be present, loving, and supportive parents whether there are video games in the house or not. Just because you have a gaming console doesn’t give you permission to outsource the parenting of your children to video game studios.

Categories
Gaming

The Best of Japanese RPGs for Me

Note: This is an old post from the soon-to-be-defunct Slow Gamers. That site is closing, so I’m moving over my Opinion posts from that site to here.

I know that it is getting pretty common to “hate on” the traditional JRPG (Japanese Role-Playing Game). At least I think that is the lingo that the current generation is using to describe a dislike of something and the derogatory comments given under such pretenses.

I grew up during what might be the “hey day” (what in the world is with this lingo) of the Japanese RPG … mainly the SNES and Playstation Final Fantasy games. When Square and Enix were competitors and FMVs were novel because they were too large for many media types of the time.

1000px-FfixLogo

Final Fantasy IX is what I might consider to be the last great Japanese RPG from the original Final Fantasy lineage. It might also be my favorite game of the entire series (it is always a toss-up between Final Fantasy VI and IX for me). What is it about Final Fantasy IX, however, that sticks with me all of these years later? What makes a great Japanese RPG (JRPG from now on) for me?

I finished the game during a summer vacation to Colorado and I still remember the feeling of finally beating it … a mixture of elation and sadness. Somehow that game connected with me like few had before or since.

Distilling Final Fantasy IX down to its basic parts is not easy because the whole game seems, more of less, to be a farewell letter from Hironobu Sakaguchi as he stepped away from the series he had created. It was so full of heart, whimsy, laughter, and soul that I really don’t know if I can place my finger on a single thing.

Airship_1

One defining thing for me has always been the setting of a JRPG … which usually revolves around some sort of pseudo-medieval time period. The setting sometimes can get ridiculous. Final Fantasy VI had many elements of science fiction (with VII and VIII taking that even further), but IX went back to the roots and it worked so well. Even The Last Story sits itself firmly in this overall pseudo-setting and it works.

But why?

Part of it has to do with the freedom a storyteller can take with a setting that retains some elements a person might have some history with. Almost everyone has studied the medieval times in some fashion, so motifs and call backs to that era are little items that a designer and storyteller can work from. It can be their starting point, freeing a person to work from there.

The wealth of myth involved in that period as well allows for some expansion. Arthurian myths allow for magic and amazing happenings, which these games were obviously influenced by. It also gives a backdrop, often, for classical characters along the spectrum of good vs. evil.

It might be well-trod, but it is also well-trod for a reason … IT FREAKING WORKS!

The music is also fantastic, artistic, sweeping, massive, and … fitting. That’s really all you want, and it is sometimes under appreciated by a great many people. Go ahead and grab some video game soundtracks and just enjoy the endless mixture of music textures that go into a single game. Motion pictures are not often nearly as ambitious in their use of different styles of music.

It helps, too, when you have one of the greatest companion characters of all time.

Final-Fantasy-IX-final-fantasy-ix-341872_1024_768

Just read up on Vivi on your own time. Looking back now, the Loyalty Missions from Mass Effect 2 (one of my favorite parts of that excellent game) are really just shorter versions of everything you do and learn about Vivi.

That gets down to it, right? Why do I like Star Trek: The Original Series? Mass Effect? Dragon Age? Star Wars: Knights of the Old Republic? StarCraft?

It is the characters. The relationships. The “humanity” is where the power really lies.

Some games are meant to be just that, games. Something you have a clear goal in accomplishing and finding the best, quickest, easiest way of accomplishing that goal is all that is important.

For a JRPG, to be truly great in my mind, you need to have excellent characters. Not necessarily characters someone can relate to (but it can help), but good characters that a person can find their own person caring about at the end.

That is why Vivi is so great. That is why Zidane is an amazing protagonist and Garnet a great tragic leader. You end up caring about the characters.

It is why Final Fantasy VI has more heart than pretty much any JRPG recently (The Last Story not in that group). You care about those characters, even when there are 90 of them (exaggeration of course).

Final Fantasy IX had this. I would like more of it back.

Categories
Gaming

How I Play Games

Note: This is an old post from the soon-to-be-defunct Slow Gamers. That site is closing, so I’m moving over my Opinion posts from that site to here.

My days of long hours being spent in front of a television of computer display are long gone. They are gone to spend more time with my family and with my other responsibilities. It is not that I miss those days all that much, it is only that times have changed and so … the way I play games has changed.

4-Original-Nintendo-64

Currently my “gaming” takes place in two different areas: home consoles and mobile. More specifically the Nintendo Wii U and iOS. I’ll write in reverse order this time.

iOS and Mobile

I carry my iPad with my most places and my iPhone with me at all times. Because of that, I do keep a few games there just in case I find myself with some time to kill … and because the games are quite fun. They are also quite different from what I would traditionally play.

Letterpress, by atebits, has been the one game to stick around the longest on my phone. It is also a game that is uniquely suited for iOS and mobile gaming. The asynchronous nature of the gameplay also means I can pick it up when I have a few seconds to respond instead of needing to play continuously.

I have been playing Hundreds, another puzzle game with a unique twist supplied by the touch screen available on newer devices.

The simpler the concept and the shorter the “levels”, the better it is for me. Part of the issue stems from the fact that the current crop of mobile devices are not, in any way, meant primarily to be gaming devices. That is a secondary function among many.

The Game Gear might be the most ergonomic mobile device … if it could be considered mobile at all. After that, the original Game Boy Advance definitely would be my favorite design for a mobile gaming device. The current mobile devices are not in that category at all.

The benefit, however, is that mobile devices can have adaptive interfaces for different types of games. That’s the tradeoff.

Wii U and Consoles

The Wii U is my “traditional” gaming device, which is funny to say because it is probably the most untraditional of traditional devices currently out there. Truth be told, I have a Wii U because it comes from Nintendo and I’m not one to miss out on the next installment of The Legend of Zelda (even Wind Waker HD).

This is where I will sit down for time measured in hours, not minutes. This is where the “real gaming” happens (whatever that terrible phrase means). This is the console I have purchased with the intent that I will be purchasing the Nintendo exclusives and playing them through along with some older games.

The Wii U is also the family gaming machine. We have Just Dance 4, Nintendo Land, and New Super Mario Bros. U so far and all of them have cooperative play of some sort. This makes it great to bring my son along slowly. It is quite startling to see his progress just in the past month in how much better he is not just at manipulating the controls, but in actually forming strategies to try and beat me.

Sadly, I don’t think I’ll be able to stay ahead of him in video games as long as I might like to.

Personal Computers

Where does that leave the good old PC?

I really don’t know. I’m going to keep one around because there are games that just work better on a PC (I’m looking at you Starcraft and Sim City), but how much longer will those even entice me?

The hard part about a PC for me is that I don’t use it every day because my work is done on a Mac or iOS device. Since I don’t use it every day, I can’t justify purchasing newer hardware that easily and so it sits with outdated hardware for a while until a game comes along where I need to spend about $200 to get it running properly again … not to mention it is another piece of software to keep updated all of the time.

PC gaming is not going anywhere, but I don’t know if it is going anywhere anymore for me.

Conclusion

That’s about it. The basics of it is the same as it has always been: I will go where the games are. Right now the games, for me, are on iOS and the Wii U. When that changes, then my devices will change accordingly.

Categories
Life Technology

Trimming the Fat

Mr. Scatterbrain

Looking at my account at DNSimple, I have something like 5 domain names that are just sitting idly by, not dong anything in particular, and a number of sites that are currently up-and-running but that I haven’t done anything new with in a while and probably won’t do anything with for a long time.

For some reason, this has been and is weighing heavily on my mind and my psyche. Having things perpetually “on the back burner” tends to bash around inside my head, popping up at inopportune times and causing all sorts of issues. I’ve had some issues sleeping, my mood has deteriorated, I’ve had problems focusing on projects … and the list goes on. I’m not going to blame the number of “balls in the air” solely for this, but it is something to be aware of.

So it is time to do a number of things to try to help myself out of this extended rut:

  1. Trim the number of extra projects I am a part of. This could be something as simple as disabling the auto-renewal of domain names I’m never going to use or as drastic as actually taking-offline sites which I know I will not have the time nor energy to really be a part of.
  2. Trim the number of social networks I am actively a part of an engaged in. As far back as a week ago that included Twitter, App.net, Facebook, and Google+. Yeah, not a good idea. I’ve already removed Google+ from my iOS devices so I’m done with that one, but I think I need to trim even more. I will also remove any native applications from my laptop/desktop computers (for Twitter and App.net) so that I can try to curb my usage when I am at my desk(s).
  3. Curb my news consumption. This might include unfollowing or unfriending (what a terrible term) people so that I am not as tempted to read news articles. I want to be informed, but currently “staying informed” usually results in “feeling like crud”.
  4. Do away with ebooks as primary reading material. As a “technology person” I’ve been trying to force myself to use ebooks as my primary reading medium … but as ME, it just doesn’t fit. I’ve found my comprehension is worse and my stamina tanks when I am reading an ebook. I’m not sure if I’m just crazy (quite possible) or if there is just something about dead-tree books that calls out and helps me. Either way, I’m back to using dead trees for information consumption for long periods of time.
  5. Get back into keeping track of what I have to do … somehow. Use a notebook, use Things, use blood on the wall.
  6. FINISH SOMETHING. This part happens after I trim things down … but actually get into the habit of finishing things. I have books half-read, apps half-started, ideas half-throught-through and I need to sit down and finish something.

Personally, as I sit here, I think that #6 is going to be the one hardest for me to accomplish and the one that will do the most good in the end. Everything above will have some sort of effect on me, but the last fine, actually finishing something, will get some momentum going again.